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Pricing6 min read

How much does it cost to build an app? (With real examples and prices)

With us, a custom app costs from €2,500. A simple app with around eight screens, user accounts, an admin panel and automatic emails comes to €4,550–6,700. Running it costs from €60 a month. The price depends mostly on how many screens it has and what has to happen behind them. Here's what pushes it up, and how to get started without betting your whole budget at once.

What makes one app cost €3,000 and another €30,000

The biggest factor is the number of screens and what happens behind each one. A screen that shows a list is quick. One that takes a booking, charges a card and emails the customer takes a lot more work, even if it looks just as simple.

These are the pieces that move the price most:

PieceWhy it adds up
Each screenIt has to be designed, built and tested on phone, tablet and desktop
User accountsSign-up, login, password reset, and making sure everyone only sees their own data
Admin panelWhere you or your team manage customers, orders or bookings
Bookings or appointmentsCalendar, availability, cancellations, and nobody booking the same slot twice
Stripe paymentsCharges, deposits, refunds, and making sure the money adds up
Publishing to the app storesThe App Store and Google Play have their own rules, reviews and timelines
Connecting to what you already useYour invoicing software, Google Calendar, WhatsApp… each connection is a job of its own

Two more things multiply everything above: design (a functional app is not the same as one with animations and lots of detail) and complexity. An app that handles sensitive data, like health or money, needs extra care on every screen.

Example prices by type of app

Ranges exclude VAT and are worked out with the same rules as our calculator. We give a range because every project is different; we confirm the final price in writing.

Type of appWhat it hasBuild
Simple internal toolAround 5 screens for your team: job sheets, records or stockfrom €2,500
Simple app with accountsAround 8 screens, user accounts, admin panel and emails€4,550–6,700
Booking app for your customersAround 12 screens, bookings, payments, admin panel, published to the stores€7,500–11,000
Large app or one with sensitive data20 screens or more, several connections to other softwareover €10,000

For context: a large agency usually starts above €20,000. If someone quotes you well below these ranges, ask what's been left out.

iOS, Android or browser: how much difference does it make?

Less than you'd think. Usually we build a single app that works on iPhone, Android and in the browser, so you don't pay three times for the same thing. Publishing to the stores is an extra, because it means preparing listings and screenshots and getting through their reviews.

We only go native (Swift for iPhone, Kotlin for Android) when you need something very phone-specific. If you don't need it, we'll tell you. And if your team will use it on a tablet at the counter, you often don't need the app stores at all.

Start with a first phase

You don't have to pay for the whole app before you start using it. What works best is splitting it into phases and starting with whatever takes up most of your time today:

  1. Phase one. The minimum needed to get rid of paper or spreadsheets for the task that hurts most. You're using it in weeks, not months.
  2. Phase two. Whatever your team asks for after using it for a while, which is almost never what you had in mind at the start.
  3. The rest. Payments, a customer-facing app, connections to other software… when it makes sense.

You pay for each phase once you've seen it finished. If you're a startup, it's the same idea: a first version (MVP) built properly, to test whether the idea works without having to rebuild it when it grows. A full app usually takes 2–6 months, but phase one is ready much sooner.

What it costs to run

An app isn't finished the day it launches. It needs hosting, data backups, updates when iOS or Android change, and someone checking it stays up. With us, app maintenance starts at €60 a month and goes up with the number of users and the hours of changes you want each month. A simple app with a few hundred users and a couple of hours of changes comes to around €150/month.

New features are quoted separately. Anything you pay to third parties, like Stripe, you pay to them directly. And there's no minimum contract: the code and the data are yours, and if you leave one day, you take them with you.

Is an app worth it?

It depends on what not having one costs you. If you pay a platform a commission on every booking, work it out over a year: an app of your own often pays for itself in one or two seasons. We run the numbers in when your own booking system pays off. If your team loses an hour a day copying paper notes into a spreadsheet, that has a price too.

And sometimes it isn't worth it. If there's software that does 90% of what you need for €30 a month, use it. We'll tell you on the first call, even if it means we don't end up working together.

Frequently asked questions

How much does a simple app cost?

€4,550–6,700 for an app of around eight screens with user accounts, an admin panel and automatic emails. A smaller internal tool, from €2,500.

How much does it cost to maintain an app each month?

From €60 a month, including hosting, backups, updates and monitoring. It goes up with the number of users and the hours of changes you want included.

How long does it take to build an app?

2–6 months, depending on size. We release it in phases, so you can use the first part much sooner.

Do I own the app's code?

Yes. The code, the data and the accounts are yours from day one, and there's no minimum contract.

Work out what your app would cost

In the price calculator you pick screens and features and get a range in two minutes. If you'd rather talk it through, on our custom apps page you can book a 20-minute call: we'll tell you what we'd build first and what it would cost.

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